#2 -- Charizard (Holo, Shadowless Base Set) The Shadowless Base Set Charizard occupies a unique and increasingly valuable position in the hobby as the middle child of the Base Set printing trio, sitting between the common Unlimited version below it and the legendary 1st Edition above it
Clues arent the only tokens the deck makes, though
With Atarka on the field, doubling damage and making blocking tricky, you can end most games on the spot
All the good cards contribute to infinite combos, and theres like almost 20 cards that do that, so theres no real way to play a decent energy deck without that as a possibility
I believe in development, the death trigger was added to make the card tournament viable
If you're playing green, consider including long-term value cards like The Great Henge, which turns your creatures into card draw engines